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The StarCraft II World Championship Series (WCS) was a StarCraft II professional tournament series organized and sanctioned by Blizzard Entertainment that ran from 2012 to 2019. 1 2 For all but its first year of operation, it was the highest tier of professional StarCraft II competition. GOMTV Global StarCraft II Team League (GSTL) is a StarCraft II: Heart of the Swarm tournament hosted by GomTV and Blizzard Entertainment in South Korea.While the Global StarCraft II League is an individual competition, the GSTL focuses on team play. With three races, four modes, and infinite ways to play, StarCraft II is the ultimate real-time strategy experience. Do you have what it takes to become the galaxy's greatest commander? The 2012 StarCraft II World Championship Series (WCS) is part of the Battle.net World Championship Series, a series of video game tournaments held by Blizzard Entertainment, the creators of the video game StarCraft II (SC2). Tournaments were held in more than 28 countries to find top StarCraft II competitors.
What us roblox.
The StarCraft BroodWar Resource for custom AIs
This is a collaborative wiki, so please, if you want to contribute send an email to Alberto Uriarte (admin[at]starcraftai.com) with your desired username. Public registration is disabled to avoid spam bots and vandalism.
BWAPI
- BWAPI is a free and open source C++ framework that is used to interact with the popular Real Time Strategy (RTS) game Starcraft: Broodwar.
- Documentation·Releases·Issue Tracker.BWAPI5 Technical Design (WIP).BWAPI 4.x.x Technical Overview
BWAPI extensions
- BWME is a terrain analyzer library.
- BWTA2 is a terrain analyzer library.
- BWSAL2 is a project that aims to develop several add-ons.
- SparCraft is an open source StarCraft combat simulation package.
- JarCraft is a SparCraft port in Java using JNIBWAPI
- StarCraft AI Tournament Manager.
Using other programming languages Facetime camera built in.
- Java: BWMirror, JNIBWAPI
- GOAL. An AI language on top of BWAPI, under development by University of Delft, Netherlands.
- Python: CyBW
Other tools
- SSCAIT Tournament Watcher.
- BWDI. Another StarCraft Broodwar interface. Unfinished but with interesting ideas.
- Replay watching enhancement.
- bwheadless. Run broodwar and bwapi on linux without graphics, using wine.
Tutorials
- Multiple instances of StarCraft or how to run multiple bots in the same computer
- For development
- Visual Studio VC++ 2013 Express is enough.
- If you want to compile old bots (VS2008 projects) with VS2013. Install the Windows SDK 7.1. Remember you should uninstall first any version of Visual C++ 2010 redistributable, otherwise Windows SDK setup will fail.
- For running BWAPI Bots on non-development machines (e.g Tournaments clients) you only need the VC 2013 Redistributable Package
Research
- Research Papers:
Miscellaneous
Download Starcraft 2
- Brood War AI Project - download
- Funny videos
Bots
Currently there are 61 bots listed.
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Tournaments
Various venues host remote competitive AI competitions that allow developers from around the world to participate. These venues are often held annually and will sometimes offer prizes to the winners. It is also a great way to test your bot's capabilities.
- SSCAIT: Student StarCraft AI Tournament (games played and streamed all the time, finals take place in Winter)
- AIIDE: AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (part of the program of annual research conference, takes place in Summer)
- CIG: IEEE Conference on Computational Intelligence and Games (part of the program of annual research conference, takes place in Summer)
- BWAPI Bots Ladder (games played all the time)
- BWAPI mini tournament on iCCup's server with a mix of human and bot players.
StarCraft: Brood War's Mechanics
- Attack Animation Frame Data and the IceCC tool's decompilation of the iscript.bin file 'datascriptsiscript.bin' from the MPQs: Media:iscript_all2.txt.zip (explanation)
- nturley's Unusual Unit Morphs and jaj22's Unusual BW unit transitions
Map making/editing
- Unused Unprotector 2 StarCraft Tool and the source code.
- Scmdraft map editor. Under downloads, you will obtain version 0.8.0, but this is not the latest version. Instead, you will want to look at the news page and get ScmDraft 2 (0.8.1), located in the
temp
folder. - Unfortunately, the author did not update the version number in the build, so it incorrectly says 0.8.0, making things quite confusing. You will need this if you want to be able to create Extended Unit Death (EUD) triggers (the
Memory
condition will be enabled when creating a trigger). - The downside of using EUDs is that the memory offsets change with every version of StarCraft; I doubt that will be a problem these days though.
- EUD Database, with EUDTrig to find unit offsets. With EUDTrig, you need to copy comctl32.ocx (alternate location) into the current directory. You need ArtMoney for monitoring the process and finding the hex values in the first place. Then, see this exported wiki article.
- Staredit Network's Wiki, and the StarEdit forums. Be sure to change the theme after login, as I find the default one annoying.
- You have 256 switches that you can use to set/reset game state. Death counters are an alternative, and they trigger at a rate of 1 death count = 84 milliseconds.
- Only Players 1 through 8 can own triggers. Neutral (Player 12) cannot, and such triggers will be ignored.
- How to make 4 players share minerals + gas. Lousy resource, but hard to find anything on this.
- It looks like a lot of the good EUD's are patched. EUDEnable. This post clears up exactly what is being read (4 bytes at a time). Many of the tutorials simply assume that all other bytes are 0, which is often incorrect.
- Using Death Count Timers instead of waiting.
- How damage works, such as for burning buildings.
- And overview of working with MPQ archives. Use MPQDraft to patch MPQ files. For reading and editing the contents, use MPQ Editor.
- StarEdit FAQ. StarCraft Mapmaker's Guide.
- StarCraft unit sizes. You can use DatEdit (
StarEdit
tab) to get the Placement box in pixels. The pixels for a Terran Dropship, for example, are height 37 and width 49. Sincescmdraft
is zero indexed, be sure to enter your locations forbottom
andright
as one less than what it actually is. In this example,bottom
would be 36 andright
would be 48.
Support nintendo com en francais.
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From Simple English Wikipedia, the free encyclopedia
StarCraft II | |
---|---|
Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment[1] |
Designer(s) | Dustin Browder(lead designer) Samwise Didier(senior art director) Rob McNaughton (lead technical artist) |
Series | StarCraft |
Platform(s) | WindowsXP and Vista[2] Mac OS X[3] |
Release | July 27, 2010[4] |
Genre(s) | Sci-fi, real-time strategy |
Mode(s) | Single player, multiplayer |
StarCraft II is a militaryscience fictionreal-time strategyvideo game that is made by Blizzard Entertainment for personal computers. It is the sequel to the award-winning StarCraft. It's expansion, Starcraft II: Heart of the Swarm is Blizzard's next highly anticipated release of the series.
Starcraft Wings Of Liberty
Starcraft 2 Cheats Wikipedia
References[change | change source]
Starcraft 2 Wikipedia
- ↑'StarCraft II Page'. GamePro. Retrieved 2008-03-19.
- ↑'FAQ for StarCraft II'. Blizzard Entertainment. Archived from the original on 2012-02-24. Retrieved 2007-05-19.
- ↑'Press release: StarCraft II unveiled'. Blizzard Entertainment. 2007-05-19. Retrieved 2007-05-19.
- ↑http://thepreorder.com/preorder/starcraft-ii-wings-of-liberty/
Starcraft 2 Expansions
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